#ifndef acsComponentStateManger_h #define acsComponentStateManger_h /******************************************************************************* * ALMA - Atacama Large Millimiter Array * (c) European Southern Observatory, 2002 * Copyright by ESO (in the framework of the ALMA collaboration) * and Cosylab 2002, All rights reserved * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * * "@(#) $Id: acsComponentStateManager.h,v 1.4 2008/10/09 06:34:01 cparedes Exp $" * * who when what * -------- -------- ---------------------------------------------- * acaproni 2005-04-15 created */ #ifndef __cplusplus #error This is a C++ include file and cannot be used from plain C #endif #include #include namespace maci { /** * ComponentStateManager is an interface with the methods to manage * the state of a component */ class ComponentStateManager { public: virtual ~ComponentStateManager(){} /** * Returns the current state of the component * * @return the state of the component */ virtual ACS::ComponentStates getCurrentState()=0; /** * Change the state of the component * * @param newState The new state of the component * @throw LifeCycleException if the transition from the current * state to the new state is not allowed */ virtual void setState(ACS::ComponentStates newState)=0; /** * Return the state in a human readable format * It could be useful for logging or printing the state * * @return A string with the name of the state */ virtual ACE_CString getName()=0; }; }; // namespace maci #endif // acsComponentStateManger_h