F S
T a n d B S T s i m u l a t i o n |

Last updated by Thomas Naumann

`The FST and BST
simulations are coded in the H1SIM cvs repository in the decks`

`h1sim/gea_cent/cdet.F
define active volumes`

`h1sim/gea_cent/cgeom.F
call f/bsgeom`

`h1sim/gea_cent/fsgeom.F
define FST geometry and dead material`

`h1sim/gea_cent/bsgeom.F
define BST
`

`h1sim/dig_cent/cdigi.F
call f/bsdigi `

`h1sim/dig_cent/fsdigi.F
define FST digitisation`

`h1sim/dig_cent/bsdigi.F
define BST`

`The FST and BST geometry is given in the banks FGAS and BGAS.`

`The dead material of the FST is coded in the CGDF bank.`

`Resolution, efficiencies and noise levels of the FST and BST``u,v
as well as r and pad detectors are given in the digitisation banks FDSS and BDSS.`

`The GEANT space hits of the``FST u,v
and r detectors go to the banks FSUT,FSVT,FSRT
`

`For a complete overview over the FST and BST steering and
output banks`

`see the bank overview.`

`The results of the BST simulation with 16 um resolution, 95%
efficiency`

`and 0.001 noise occupancy can be checked in the BSTREC monitor plots.`

`Look at the simulated FST and BST in`

`Reconstructed FST hits and tracks are
shown in`