LUTEXP evaluates a seed value used for a faster computation
of ea and returns it to register Rd3.
The value of "a" is given in register Rs1. Instruction is
performed according to BS (bank select) and is stack conditioned.
Takes 4 cycles to execute.
Example: LUTEXP 0xA3 3 0xA1
MPC BS3 C3 P3 P1
-----------------
EXP 0 0 00 A1
- 0 0 00 00
- 0 0 00 00
- 3 0 A3 00
Exceptional cases are handled as specified in table below (in all these cases, mantissa is set to zero):
 |
Sz |
Ez |
mz |
Sp |
Ep |
Exceptions |
 |
x |
0x7FF |
x |
0 |
0x7FF |
BADOP |
0 |
0x7FE:0x434 |
x |
0 |
0x7FF |
OVF |
0 |
0x433 |
<=0x7FE |
0 |
mz(10:0) |
- |
0 |
0x432:0x000 |
x |
0 |
0x000 |
- |
1 |
0x7FE:0x000 |
x |
0 |
0x000 |
- |
 |
Not available for the moment.